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Build notes

Devlogs from whatever I'm building — the decisions, the dead ends, and the parts that didn't make it into the case studies.

Why I built a joke tool instead of a "serious" app

On choosing a dumb-sounding idea on purpose, and why entertainment was the actual growth strategy for Rate My Username.

What I'd do differently with the leaderboard

The query performance problem a global leaderboard creates once real users show up, and the indexing fix that solved it.

How Rate My Username's scoring actually works

Behind the 100-point score: the four-axis rubric, the consistency problem, and what I'd redesign first.

Picking a stack to ship in a weekend, not debate for a week

Optimizing tool choices for shipping speed as a solo builder, and where I let myself slow down instead.

What actually breaks when a side project gets its first real traffic

The unglamorous list of bugs and edge cases that only showed up once real users arrived.

Designing a feature whose entire job is to be screenshotted

Notes on the GameCard export, and treating the share image itself as the main feature.